Wednesday, December 15, 2021
8:30 pm EST
Twenty years ago, a new age of internet magazines started rising alongside the print favorites. Now there are so many different ways to broadcast, produce, and consume short fiction. How are magazines changing to reflect that? We’ll look at how everything has changed over time, from what stories are popular to delivery methods to submissions rules and processes, and speculate about what may be coming next.
Thursday, December 16, 2021
11:30 am EST
What Makes a Great SFF Audio Book?
There are more audio books on the market every year. This panel will tackle questions such as how much they cost to produce, how to market them, what makes science fiction and fantasy audiobooks good, how to choose the right voice, and what can the reader get from an audio book that they might not get from reading the page?
2:30 pm EST
Storyboard artist and fantasy writer Tenaya Anue walks workshop participants through the nuts and bolts of creating the characters, storylines, and images for webcomics. Appropriate for attendees of all ages and skill levels.
4:00 pm EST
Speculative media content is increasingly offered through subscription services like Netflix, Amazon Prime, Hulu, and CBS All Access. Do your subscriptions reflect your identity as a consumer and fan? What does it say if you subscribe to Britbox and Shudder versus Prime and Disney+?
Friday, December 17, 2021
10:00 am EST
John Picacio’s Spotlight on New Artists
Multiple Hugo-winning artist John Picacio showcases several new artists on the speculative art scene who will present their work to the Worldcon audience.
11:30 am EST
Selling Your Artwork in the Digital Age
Instagram, conventions, YouTube, Instagram, TikTok, Facebook, art galleries, local craft shows, Instagram, Etsy, Patreon, personal websites, and Instagram… What are the best ways to get your artwork noticed? Where do you focus your energy to get the most bang for your buck? Do you need an art agent, and if so, how do you get one? Why do you hate Instagram, and why do you have to use it anyway?
Saturday, December 18, 2021
Video Game Writing as a Discipline
For a long time, video game writing was seen as a separate discipline from, and often inferior to, more “serious” speculative media. As video game narratives become increasingly complex, and gameplay becomes more sophisticated, is it still useful to define video game writing as a separate discipline? If so, why?
5:30 pm EST
So you want to start podcasting at fellow fans. What kind of tech setup do you need? How do you build an audience? How do you develop a format? How do you network with other fan podcasters? Our panelists will share their tips for getting started.